Further, Zuma's Revenge takes the relatively basic point-and-click input of the original Zuma up several notches, incorporating horizontal and vertical "sliding" as well as the ability to hop from one lily pad to another to achieve greater flexibility and hit hard-to-reach areas of the screen. The sequel brings the player to an all-new setting, the Polynesian paradise ruled by Zhaka Mu, and ups the ante with nearly triple the screen resolution of the original game, cool 3-D particle effects, and support for widescreen monitors. By firing colored spheres into an advancing chain of balls to make matches of three or more, the frog blasts his way through a series of arcade challenges. In Zuma the player takes the role of a fearless ball-shooting frog, exploring ancient temples and ruins. Internationally, it is the first PopCap title to launch in 8 different languages - Dutch, English, French, German, Italian, Portuguese, Spanish and Swedish - demonstrating a further commitment to PopCap's global customer base. The launch of Zuma's Revenge! also signals two PopCap milestones – in the US, it marks the first time in PopCap's history that it has delivered a game simultaneously to retail and Web/online channels.
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